


Throughout the entire title, the game seems to have this kind of attitude for the player that an over-protective mother might have for her child. Combined with the overall ease of the title, this makes for one jaunt that is without any kind of challenge.ĭeveloped by Krome Studios, The Legend of Spyro: Eternal Night has a real problem letting go of the player's hand. Everything here is pretty much run-of-the-mill and, because of that, becomes fairly mundane and tired early on in the game. You can double jump, glide, and use different elemental abilities. The little motion-based controls in the game are often handled better using the buttons on the Wiimote and nunchuk themselves, such as in combat and stringing attacks together. From a control standpoint, the game really doesn't present effective use of the Wii's control scheme.
